﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
using System.Windows.Forms;

using Axiom.Math;
using Axiom.Graphics;
using Axiom.Input;

namespace Engine.GuiDANCE
{
    public enum GuiMouseState
    {
        PressedNone,
        PressedLeft,
        PressedMiddle,
        PressedRight,
    }
}
